Snell's Law
Please
wait for the animation to completely load.
Light rays from a beam source in air are incident on material that you can
vary by moving the slider (position is given in meters and
angle is given in degrees). You can move the beam
source and change the angle of the light from the source by clicking on
the beam and click-dragging the hotspot. Restart.
Recall that when a wave travels from one medium to another, its speed changes. The index of refraction is a way to measure this change in speed. The index of refraction, n,
is defined as the speed of light in air (300,000,000 m/s) divided by
the speed of light in that medium. Indices of refraction are
generally greater than 1. Different materials have different
indices of refraction.
| Material |
Index of Refraction |
| air |
1 |
| water |
1.33 |
| glass |
1.5 |
| diamond |
2.42 |
- The yellow line is perpendicular to the surface and is called the normal. Move the beam until one of its rays hits the surface on the normal (yellow line).
What happens to the light ray as it changes medium from the black
region (air) to the new medium? Describe the changes in its path
using the angle the rays make with the normal.
- Drag the beam's "hotspot" to change the angle the light rays make
with the normal. If the rays are along the normal line (incident
angle of zero), what angle do the rays make with the normal in the new
medium?
- As the angle the incident rays make with the normal increases
from zero, what happens to the angle the rays make with the normal in
the new medium?
- For five different incident angles, measure the
angle the ray from the source makes with the normal (incident angle)
and the angle the refracted ray makes with the normal (refracted
angle). You can use the pink
protractor to measure angles. You can drag the protractor
around and click-drag to adjust the angle. Create a table to
collect this data.
- Add columns to your table for the sine of the incident angle and
the sine of the refracted angle. Create a graph with the sine of
the incident angle on the x-axis and the sine of the refracted angle on
the y-axis. Find the slope of the best-fit line for your graph.
The slope of your line represents the index of refraction of the
new medium. Do your values agree?
